BOARD OF DIRECTOR BIO: Stephen Price
Hello all, I’ve been a gamer for over 30 years.
Oh wow, did I just type that?
I started my life as a gamer in my freshman year of high school, back in 1981, with the D&D Blue box and a group of new friends. I had just moved into a new neighborhood and was invited to play this “new” game that one of the guys had just gotten. I knew of D&D before then, I had a friend in middle school that said he played, but no matter how much I asked, he would never invite me to play or teach me how. I was so new to the whole experience, that when given a “Cleric” to play, I wondered what this magical race looked like. Since there were dwarves and elves, surely a cleric must be an equally fantastical being.
It’s been a long time since those humble beginnings, I’ve played countless game systems, created dozens of fleshed out, in depth worlds to run campaigns in, modified rule systems so they ran smoother at the table and tried my hand at designing games from whole cloth. I helped co-found Move Rate 20 Games, creating the successful crowd funded game “Master of Spies” before branching out to follow my own plath. Rising Phoenix Game Con is the first time I’ve gotten involved. with anything this big, but the rest of the board is talented and supportive, so I’m not panicking, yet. :)
Professionally, I’ve been a graphic artist for most of my career as well as having marketing experience, but between the two, graphic design is my real passion. Like most people who work with computers I have a love/hate relationship with them, but I certainly wouldn’t want to layout a con program by hand (though I could in a pinch).